Where da Skullgirlz @?
by DIS Sol September 10, 1:41 PM

Why, right here! Hey guys, this is Sol (not Saga). And I know a lot of us (including me) have forgotten about this beautiful game. But I'm here with some news about the upcoming patch and future plans after said patch.

 

To start with, Mike Z Demos Newest Skullgirls Patch Changes and Marvel 2 Style Double Snaps on The Mix-Up

Here's a little snippit to get you started: Since the latest build of the Skullgirls patch was bounced back to Reverge for undisclosed reasons, Mike Z now has the ability to add even more character tweaks and adjustments. He recently got a chance to show off all these adjustments on The Mix-Up. Apart from the original list of changes, Mike has also introduced Marvel 2 style double snaps into the game in this latest revision. When snapping out two characters at once the assist will stay on screen totally helpless. You can then infinite combo the assist to death, though the opponent continuously regains red-life and meter while you do so.

Sounds cool and scary all at the same time. Also, If you have about two hours to kill, you should check out the video (some really good stuff from what I've seen so far).

And some more great news! Mike mentioned that the Skullgirls team is no longer affiliated with the person who originally wanted to lock Fillia’s extra win poses. Hopefully this means that the team will have more developmental freedom.

But... there are no new plans for Skullgirls future outside the patch and soon-to-come color packs. Hopefully, if this game gets some (more) support, I'm sure Mike Z and Revenge Labs will think of some new DLC to keep this beloved game kicking for a little while longer

I truly hope everything works out for the best. It's a shame such a great fighter got so much love from the start, then died off. Let's all hope for Mike Z and RL studios future success!

 

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Comments

Cyo wrote at 1:57 PM on Sep 10, 2012 :
Indeed. It's a sad thing to watch a fighter die out.
Redblaze27 wrote at 2:29 PM on Sep 10, 2012 :
Once we get the patch up and rnning, hopefully the game will see a comeback.

Also, I still feel the following dying down was because of the giant wait on new updates and content.
Carls493 wrote at 2:52 PM on Sep 10, 2012 :
Yes... YES. This game needs more attention.

People are also probably driven away from it because of the fanservice and low roster. Like that's stopped certain games before, let along fighters.
DIS Sol wrote at 3:03 PM on Sep 10, 2012 :
Fixed the errors I made.
Should be a much better read now.
Saga Evans wrote at 4:06 PM on Sep 10, 2012 :
Painwheel is happy.
Leonis22 wrote at 6:08 PM on Sep 10, 2012 :
I'm just waiting for the patch to come out after that I'll will be trying to play the game more, hopefully they fix that slow loading time the 360 version has.
Redblaze27 wrote at 6:12 PM on Sep 10, 2012 :
Mike Z. they are fixing that.
Leonis22 wrote at 6:38 PM on Sep 10, 2012 :
Ahh ok that's cool to hear.
Scooba Steve wrote at 7:04 PM on Sep 10, 2012 :
Games dead.

Maybe if the patch comes out AND we get more characters, the game will get a second chance.
DIS Sol wrote at 7:07 PM on Sep 10, 2012 :
That's what this patch is suppose to be.
Saga Evans wrote at 7:30 PM on Sep 10, 2012 :
Chris for DLC
Scooba Steve wrote at 7:39 PM on Sep 10, 2012 :
More then just squiggly and big band.


Like we need at least 14-16 chars.
DIS Sol wrote at 7:41 PM on Sep 10, 2012 :
More characters=harder to balance

coughumvc3cough
Saga Evans wrote at 7:43 PM on Sep 10, 2012 :
Just add someone that points at people that isn't Cere, yo.
Redblaze27 wrote at 7:46 PM on Sep 10, 2012 :
I don't think it would be unreasonable for a 14 character roster to be balanced(3 characters added to the top and bottom of the current character select screen).
DIS Sol wrote at 7:49 PM on Sep 10, 2012 :
Well, it worked for Blazgreen, so...
Scooba Steve wrote at 9:43 PM on Sep 10, 2012 :
Variety also helps games tho...i mean, a team fighter with only 8 chars bro. Somethings wrong here.
DIS Sol wrote at 10:33 PM on Sep 10, 2012 :
True, true.
Emilia wrote at 10:41 PM on Sep 10, 2012 :
Squiggly.